Testing and Building: Revision history

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18 March 2024

28 July 2023

  • curprev 12:4612:46, 28 July 2023Pixelwolf talk contribs 621 bytes +621 Created page with "You can test and build your game by several methods: Pressing buttons on top of the map editor or by using "Build" menu. Building without packing will just copy all your files into a separate folder. This is useful if you want to speed up loading time or just want to give out your resources along with the game. Testing game will put executable and necessary dll files into "Projects" folder and then run your project. If you created your project elsewhere, you can just c..." Tag: Visual edit