Game Properties: Difference between revisions
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(Created page with "thumb Game Info Configurator are available in "Game Settings". * '''Game Name''' - title for your game that will be shown when windowed. * '''Jump Enabled''' - enabling/disabling ability to jump. * '''Crouch Enabled''' - enabling/disabling ability to crouch. * '''Map Enabled''' - enabling/disabling activating mini-map by pressing Tab. * '''Flashlight Enabled''' - enabling/disabling ability to use flashlight. * '''Separate Cursor For Active Decorations'...") |
(Added the description for new features.) |
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[[File:Game. | [[File:Game Config.PNG|right|frameless]] | ||
Game Info Configurator are available in "Game Settings". | Game Info Configurator are available in "Game Settings". | ||
* '''Game Name''' - title for your game that will be shown when windowed. | * '''Game Name''' - title for your game that will be shown when windowed. | ||
* '''Jump Enabled''' - enabling/disabling ability to jump. | * '''Jump Enabled''' - enabling/disabling ability to jump. | ||
* '''Crouch Enabled''' - enabling/disabling ability to crouch. | * '''Crouch Enabled''' - enabling/disabling ability to crouch. | ||
* '''Map Enabled''' - enabling/disabling activating mini-map by pressing Tab. | * '''Map Enabled''' - enabling/disabling activating mini-map by pressing Tab. | ||
* '''Flashlight Enabled''' - enabling/disabling ability to use flashlight. | * '''Flashlight Enabled''' - enabling/disabling ability to use flashlight. | ||
* '''Separate Cursor For Active Decorations''' - if enabled, will show "Pick" icon in place of crosshair when approaching a tile with terminal or decoration with attached script. | * '''Separate Cursor For Active [[Decorations]]''' - if enabled, will show "Pick" icon in place of crosshair when approaching a tile with terminal or decoration with attached script. | ||
* '''Use Active Decorations On Button Press Only''' - if enabled, everything (including weapons/ammo) will be picked by pressing Use button. | * '''Use Active Decorations On Button Press Only''' - if enabled, everything (including [[weapons]]/ammo) will be picked by pressing Use button. | ||
* ''' | * '''Freelook''' - enabling/disabling ability to use mouse to look up/down. | ||
* '''Real Recoil''' - if disabled, bullets will fly in the original camera direction, without taking actual recoil into account. | * '''Real Recoil''' - if disabled, bullets will fly in the original camera direction, without taking actual recoil into account. | ||
* '''Starting Weapon''' - allows you to select any weapon to start first level with. Notice - you need to create at least one weapon. | * '''Select Starting Weapon''' - allows you to select any weapon to start first level with. Notice - you need to create at least one weapon. | ||
* '''Allow Quicksaves (f5/f9)''' - allows you to turn on/off ability to use quick saves. It won't affect the ability to save your game from [[menu]]. | |||
* '''Item collection flash''' - here you can change the color of flash when you're picking items. Don't forget to adjust the transparency. | |||
* '''Injury flash''' - same as above, but adjusting the color of flash when your player getting hit. |
Latest revision as of 10:01, 18 March 2024
Game Info Configurator are available in "Game Settings".
- Game Name - title for your game that will be shown when windowed.
- Jump Enabled - enabling/disabling ability to jump.
- Crouch Enabled - enabling/disabling ability to crouch.
- Map Enabled - enabling/disabling activating mini-map by pressing Tab.
- Flashlight Enabled - enabling/disabling ability to use flashlight.
- Separate Cursor For Active Decorations - if enabled, will show "Pick" icon in place of crosshair when approaching a tile with terminal or decoration with attached script.
- Use Active Decorations On Button Press Only - if enabled, everything (including weapons/ammo) will be picked by pressing Use button.
- Freelook - enabling/disabling ability to use mouse to look up/down.
- Real Recoil - if disabled, bullets will fly in the original camera direction, without taking actual recoil into account.
- Select Starting Weapon - allows you to select any weapon to start first level with. Notice - you need to create at least one weapon.
- Allow Quicksaves (f5/f9) - allows you to turn on/off ability to use quick saves. It won't affect the ability to save your game from menu.
- Item collection flash - here you can change the color of flash when you're picking items. Don't forget to adjust the transparency.
- Injury flash - same as above, but adjusting the color of flash when your player getting hit.