Simple Elevator Example

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Easy FPS Editor does not have an elevator implemented, but a similar one can be created by teleporting the player.


Before working, prepare the sound effects to be used for the elevator and store them in the Sounds folder.

First, prepare a room for one block and change the texture of the inner wall to a switch.

Next, create another room on another floors in the same location(Example:4floors).

Then, place the terminal where the elevator switch is located and assign the following script:

auto 1
sound ElevatorMove Sounds/ElevatorMove.wav
play sound ElevatorMove
timeout 3
player teleport 0 0 4 1
map return

When the switch is pressed, player cannot move for 3 seconds and then teleports to the room 4 floors above.


Since the elevator is not actually moving, this method can only be utilized indoors.