Game Properties
Game Info Configurator are available in “Game Settings”.
Injury flash – same as above, but adjusting the color of flash when your player getting hit.
Game Name – title for your game that will be shown when windowed.
Jump Enabled – enabling/disabling ability to jump.
Crouch Enabled – enabling/disabling ability to crouch.
Map Enabled – enabling/disabling activating mini-map by pressing Tab.
Flashlight Enabled – enabling/disabling ability to use flashlight.
Separate Cursor For Active Decorations – if enabled, will show “Pick” icon in place of crosshair when approaching a tile with terminal or decoration with attached script.
Use Active Decorations On Button Press Only – if enabled, everything (including weapons/ammo) will be picked by pressing Use button.
Freelook – enabling/disabling ability to use mouse to look up/down.
Real Recoil – if disabled, bullets will fly in the original camera direction, without taking actual recoil into account.
Select Starting Weapon – allows you to select any weapon to start first level with. Notice – you need to create at least one weapon.
Allow Quicksaves (f5/f9) – allows you to turn on/off ability to use quick saves. It won’t affect the ability to save your game from menu.
Item collection flash – here you can change the color of flash when you’re picking items. Don’t forget to adjust the transparency.