Player Properties
Player settings can be set from “Player Settings” menu. They’re essentially the same as appropriate properties for enemies or decorations.
- Speed – sets a speed movement of player.
- Radius – sets a radius of player collision. Try to keep it lower than 64 unless you want to not being able to get through the doors.
- Viewbob Scale – sets amount of viewbobing of the camera and weapon while moving.
- Height – sets a player’s height.
Sounds can be imported through “Import Player Resources” menu.