Community Links Engine Versions Basic Use Advanced Use Tools Advanced Tools Credit to Grim Dev for this great little FSM In this FSM the 3D decoration (a model in .MD3 format) road block has been set with a random variable of 1 to 8, what ever number it lands on it then jumps to that […]
Simple Elevator Example
Community Links Engine Versions Basic Use Advanced Use Tools Advanced Tools Easy FPS Editor does not have an elevator implemented, but a similar one can be created by teleporting the player. Before working, prepare the sound effects to be used for the elevator and store them in the Sounds folder. First, prepare a room for […]
Animated Hud Example Early CE Builds
Community Links Engine Versions Basic Use Advanced Use Tools Advanced Tools Early versions of EFPSE CE – current version does not work with this method. Animating a HUD element is pretty straight forward and can be effected by global values. In the following example we are using the level loop script so that we can […]