Community Links Engine Versions Basic Use Advanced Use Tools Advanced Tools FSM or Finite State Machine allows you to extend sprites animation and entities behavior on general. It is a set of lines that describe what sprites enemy or decorations will have and what will they do. In short, you can change how many sprites […]
Cube Maps
Community Links Engine Versions Basic Use Advanced Use Tools Advanced Tools Cubemaps are needed to change texture for each face of a wall. To do that you need to create a special texture containing all necessary images. You can use this sample below: All textures should be rectangular and the mapping is as next (from […]