Shaders: Revision history

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16 November 2023

28 July 2023

  • curprev 13:1413:14, 28 July 2023Pixelwolf talk contribs 765 bytes +1 No edit summary Tag: Visual edit
  • curprev 12:5712:57, 28 July 2023Pixelwolf talk contribs 764 bytes +764 Created page with "There will be no tutorial on writing shaders, only general information about how they are used (for those who know how to write them). There is only one shader in the engine - the lighting shader. The supplied shader uses a simplified model, no specular or anything like that, however, by editing it you can get various effects, such as sepia, invert or cell shading effect. Shader files are located in the ProjectName/Shaders folder, and they can be changed via a script (s..." Tag: Visual edit