Player Properties: Difference between revisions

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(Created page with "Player settings can be set from "Player Settings" menu. They're essentially the same as appropriate properties for enemies or decorations. BobScale property sets amount of viewbobing when moving. thumb Sounds can be imported through "Import Player Resources" menu.")
 
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Player settings can be set from "Player Settings" menu. They're essentially the same as appropriate properties for enemies or decorations. BobScale property sets amount of viewbobing when moving.
[[File:PlayerNew.jpg|thumb|214x214px]]
[[File:Player.png|thumb]]
Player settings can be set from "Player Settings" [[menu]]. They're essentially the same as appropriate properties for [[enemies]] or [[decorations]].
 
* '''Speed''' - sets a speed movement of player.
* '''Radius''' - sets a radius of player collision. Try to keep it lower than 64 unless you want to not being able to get through the doors.
* '''Viewbob Scale''' - sets amount of viewbobing of the camera and weapon while moving.
* '''Height''' - sets a player's height.
 
Sounds can be imported through "Import Player Resources" menu.
Sounds can be imported through "Import Player Resources" menu.

Latest revision as of 10:27, 18 March 2024

Player settings can be set from "Player Settings" menu. They're essentially the same as appropriate properties for enemies or decorations.

  • Speed - sets a speed movement of player.
  • Radius - sets a radius of player collision. Try to keep it lower than 64 unless you want to not being able to get through the doors.
  • Viewbob Scale - sets amount of viewbobing of the camera and weapon while moving.
  • Height - sets a player's height.

Sounds can be imported through "Import Player Resources" menu.