Simple Elevator Example
Easy FPS Editor does not have an elevator implemented, but a similar one can be created by teleporting the player.
Before working, prepare the sound effects to be used for the elevator and store them in the Sounds folder.
First, prepare a room for one block and change the texture of the inner wall to a switch.
Next, create another room on another floors in the same location(Example:4floors).
Then, place the terminal where the elevator switch is located and assign the following script:
auto 1 sound ElevatorMove Sounds/ElevatorMove.wav play sound ElevatorMove timeout 3 player teleport 0 0 4 1 map return
When the switch is pressed, player cannot move for 3 seconds and then teleports to the room 4 floors above.
Since the elevator is not actually moving, this method can only be utilized indoors.